May - 22 - 2012
Splash image for Beta 6 of Metagolf

What it’s all about ?

Metagolf is a platform action game for 1 to 4 players.
It’s like Mini-Golf but crazier since everyone is playing at the same time with the same golf ball. Unlock interactive championship courses with creatures, puzzles and 7 different kind of balls or team-battle on the same computer through physic based obstacles and mazes.

The game is available in English and French. There is a level editor to create new courses but also change the visuals, sounds and physics of it!

Let’s recap :D

  • Genre: Platform game
  • Sub-genre: Mini-Golf
  • Platform: Windows / Mac Os / Linux
  • Screenshots & videos
  • Main idea: When a player touch the golf ball it takes the color of his team. Player can walk with the ball since only counts the number of shooting. You win the game if a golf ball of your color reach the hole/target.
  • Price: At least 4$ while in Beta – 8$ in final version.
  • Release date: ~ June 2013
  • Where to buy: Here (download Beta: There)
  • Social Network: Facebook, Twitter,
  • Unique features:
    • Real Physics
    • Puzzles, Obstacles & Mazes
    • Real time gameplay – No turn-based or boring rules
    • Single player & Local Multiplayer
    • Support xBox 360 controllers, joypad, analogic joystick, mouse & keyboard
    • Interactive environment – Destructible scenery, water, falling platforms, gravity fields, teleporter, wind, conveyor-belt, creatures,…
    • Level Editor – Allow you to customize graphics, sounds, physics and share everything
    • 7 types of Golf ball – Normal, Bouncy, Sticky, Death, Cubic, Rugby, Hedgehog
    • A 18 holes championship and 12 arenas courses in the final version.
    • Feature 22 quality soundtracks
    • Replay-value – Many combinations of settings available for each level
    • Languages – English & French
  • What’s missing:
    • At least 6 Multiplayer courses
    • If sales allow me to do so I would like to hire an artist to improve the graphic quality of the game (more players, better tiles, …).

Who create Metagolf ?

Image of ARm42 Logo

Michaël Lievens
It is now more than 3 years that I’m working on this project alone with my own savings.
I’m currently jobless but pursue a consuming desire for a career in video games. I’m available all over the world !

The idea behind Metagolf was to build a modern in-house game engine allowing me to produce more ambitious and great games in the future. Now that the project is getting mature, I hope you will welcome this first title and enjoy it as much as I enjoy making it after all these years.
I also would like to thanks anyone on the Internet who recently made a nice review or video preview of Metagolf

The final word

I am looking for a publisher or anything that could help me in my adventure so don’t hesitate to contact me here.

Thank you !